The Digital Hollywood AI Summer Summit

Monday, July 22 - Thursday, July 25, 2024

The Defining Event: The Future of Entertainment, Media & Technology

A Virtual Event • Registration is Free & Opens June 1, 2024 - An Expected Audience of 12,000

• Speakers Note: Some Sessions will be Taped Prior to the Event - Please check with your moderator


The Complete Conference Agenda (The Daytime Events)

Tuesday, July 23rd, 2024

Noon – 12:50 PM - Eastern Time Zone

Session I:

Architects of AI and Entertainment: VFX/CGI – XR – AR – Film & Branding to Live Events

AI has been an evolving resource for Hollywood creatives for the past twenty years, going all the way back to “Jurassic Park” and “T2: Judgment Day.” You might call it a “Superpower.” AI in the hands of the “Architects of Hollywood” has been like giving a magic wand to a magician. From Feature Films, Live Experiences, Games and Advertising, the power to imagine has just been expanded exponentially. And an almost equal power has been given to the desktops of millions of the next generation of “Pixar and Walt Disney Imagineers” working at home worldwide.
Speakers:

Eric Shamlin, EVP Global Head of Entertainment, Media.Monks

Boo Wong, former, Director, Live Entertainment, Unity Technologies

Julian Sarmiento, Vice President, Innovation, Mirada Studios & Trailer Park Group

Tyler Cohen, Creative Director, Experience, Tool

John Canning, Director Developer Relations - Creators, AMD, Moderator


Session II:

Fashion Forward: The Immersive and Beautiful Internet Experience

The fashion and beauty retail experience is changing and the change is emerging before our eyes. Beautiful design is not new, but the “Immersive Experience,” of beautiful design on all platforms for the consumer, the impact of AI on real-time presentation and customer service as a high-end experience, from in-person to smartphone is incrementally being revolutionized. The pleasure and detail of the “In-Store High-End Customer Experience,” in the very near-future will be replicated and transformed as a mass culture “Digital Experience” online. We are pleased to share the concepts and vision of the transformation here, on this panel today.

Speakers:

Jordan Robinson, Global Partnerships Director, Journee

Adrian Whant, Founder & CEO, trooVRS, Moderator

Additional speakers to be announced


Session III:

Generative AI and Cinematic Hollywood: The Transformation of the Media Industry

While full AI video production hasn’t quite arrived, each week it seems that OpenAI debuts another generation of Sora and Pika one ups them with Audio software to lip-synch with the new video clips and another billion dollar investment is announced for a Virtual Humanoid company. And that was all in a three day stretch in March of 2024. And that’s not counting the Pro AI Music Generators from Google, Adobe and Meta and to paraphrase Stability AI’s CEO, “Emad Mostaque, "It has become possible to imagine an AI-generated new season of "Game of Thrones.” It with that thought in mind that we address the future of AI and Hollywood with our esteemed panel.

Speakers:

Ted Schilowitz, Visionary & Futurist, formerly Paramount Global & 20th Century Fox

Sasha Kasiuha, AI Innovator & Director, Madonna “The Celebration Tour”

Pinar Seyhan Demirdag, Co-Founder & CEO, Cuebric

Diana Williams, CEO & Co-founder, Kinetic Energy Entertainment

Leslie Shannon, Head of Ecosystem and Trend Scouting, Nokia, Moderator

Session IV:

The Complexity of AI & Art – Imagination of the Human + Machine:  Cinematic Arts - Media Arts - Fashion Design

What does it mean when an artificial intelligence can dream? What does it mean to create art fabricated by neural networks rather than solely human hands and hearts. What does our future hold? Stanley Kubrick’s Barry Lyndon, is a magnificent and devastating portrait of grandeur and privilege of Europe of the 1700s and in equal measure, we can look to the magnificent treasure of Antoni Gaudi’s architecture of Barcelona, and both might be thought of as progenitors of the AI Art we aspire to today. While Generative AI art is like opening a door to a limitless supply of “Digital Art,” this new world of art by “Human and Machine” will be no less distinct and intriguing than any era of art which has come before.

Speakers:

Angus Kneale, Chief Creative, Preymaker (co-founder, The Mill)

Michael Olaye, SVP, Managing Director - Strategy & Innovation, R/GA

Cathy Hackl, Co-CEO, Spatial Dynamics

Amelia Bearskin-Winger, Banks Family Chair of AI and the Arts, University of Florida, Digital Worlds Institute 

Johannes Saam, Futurist/Creative Technologist, Framestore/atara.xyz

Annie Hanlon, Production Innovation Executive, Moderator

 

Session II:

AI and Identity Theft - A Taylor Swift Law – The Deep Fake Dilemma

“Deep Fakes” are not only a theft of property rights and a concern of Musicians and Hollywood personalities, bad-actors are scheming new, inventive and technologically bizarre ways to invade our privacy, our computer data and ultimately our electronic wallets. This is not a false alarm. While a “Taylor Swift Law” is needed to protect the personage of a pop star, it may be even more important to secure the personal electronic rights of everyday citizens. Recently in Hong Kong, a “Deep Fake” scheme successfully defrauded an investment company of $25 Million in a fraudulent Zoom call with visual impersonators representing colleagues. That Zoom call might have been you and a “Deep Faked” family member. 

Speakers:

Remington Scott, Founder, CEO and Chief Architect, Hyperreal® Inc., VFX, THE LORD OF THE RINGS: THE TWO TOWERS

David Chow, Chief Technology Strategy Officer, Trend Micro, former CIO, Department of Housing and Urban Development (HUD)

Will Kreth, CEO, HAND (Human & Digital), Moderator

Additional speakers to be announced


Session III:

Cinematic AI: A World of Tools and Technology

The operative word is “Creativity!” While AI may provide amazing tools to enhance, expand, accelerate and even, to use a troublesome notion, to “Synthesize” the creative process, at its core, Cinematic AI is about “Storytelling,” and at least for the moment, the human touch is very much “At the Controls” of assembling an artistic cinematic vision. While the creation of some musical tasks and even individual images can approach human level creativity, for the moment, “Storytelling” is a bit more complex. In this session, we will hear from creators and technologists who are at the forefront in the application of “Cinematic AI Tools.”

Speakers:

Russell Palmer, CEO & Co-Founder of CyberFilm AI

Evo Heyning, CEO, Realitycraft

Vova Ovsiienko, Business Development Executive, Respeecher

Joanna Popper, Former Chief Metaverse Officer, CAA, Moderator

Additional speakers to be announced


3 PM – 3:50 PM - Eastern Time Zone

Session I:

Hollywood VFX Pros Discuss Virtual Humans & GenAI: Feature Film Perfection, Actor Longevity, Deep Fakes, & Impact of Generative AI

How good is the current state of Generative AI? Let’s hear first-hand from an All-Star Team of Hollywood VFX professionals. Hollywood has been using AI in film and video production for any number of years, but now the “Next Generation of GenAI” has arrived and it’s all over YouTube and Social Media. There are Virtual Human Influencers, Models, even Virtual Girlfriends. And what do they see coming down the road, in 2025 and 2026? And how will Generative AI be merged with the most powerful software in the VFX toolbox? This roundtable should be fun.

Speakers:

Akira Thompson, Creative Director and Generative AI Lead, R/GA

Tool, speaker to be announced

Sean Cushing, co-founder, Cantina Creative

Remington Scott, Founder, CEO and Chief Architect, Hyperreal® Inc., VFX, THE LORD OF THE RINGS: THE TWO TOWERS

Lori H. Schwartz, Founder & CEO, StoryTech, Moderator


4 PM – 4:40 PM - Eastern Time Zone

Session I:

The Best in Virtual Humans and Synths: Influencers, Performers & Companions

Call them Synths; call them Virtual Human Celebrities, influencers and performers going by names such as Audrey Hepburn Digital, Lil Miquela, Lu do Magalu, Barbi, Guggimon, Any Malu or Milla Sofia. According to her Instagram account, Lil Miquela is a half-Spanish, half-Brazilian 19 year old Robot living in LA with 2.6m followers. Lu do Magalu, another Brazilian influencer has 6.8M followers. She is used by Brazilian retailer, “Magazine Luiza” for various campaigns and has partnered with big brands, including Adidas, McDonald's and Red Bull. There are AI Internet Girlfriend platforms named Replika, Candy AI and DreamGF and Virtual Singers and Performers are in the pipeline with the backing of major organizations. What are we to make of this phenomenon? “Barbi” afterall started out as a “Children’s Doll” over a half century ago and now as a “Movie Star” and “Virtual Human” has become a “Global Phenomenon.” With that in mind, perhaps the “Cultural Narrative” of “Synths” and “Virtual Humans as Celebrities” has yet to be decided.

Speakers:

Max Einhorn, Gen AI Producer, Creator, "True Crime AI"

Eduardo Yeh, CEO, The Digital Audrey Hepburn Collection

Marc Scarpa, Co-Founder, DeFiance Media (Virtual Human News Anchors), Moderator

Additional speakers to be announced


5:00 PM – 5:50 PM - Eastern Time Zone

Session I:

The Hollywood Trajectory: The Generative AI Video Timeline: 2023 – 2024 – 2025 – 2026

How fast will AI take over Hollywood? That’s the question. After YouTube; After VFX and the Nightmare of Sequels, After Netflix, Amazon and cord cutting; Remember, Napster Killed the Music Industry!! What’s next? Is AI the Machine that’s going to “Eat Hollywood.” We are already beginning to understand the impact of AI on Screenwriting, AI and Virtual Charters and AI’s impact on VFX. Video Editing is clearly in the eye of the AI storm and the role of extras not to mention complicated backgrounds that will magically appear through the power of AI. In this session, we will speculate on the impact of AI on Hollywood and try to understand the impact and growth of “The AI Blob.” How soon will entire movies, TV shows and Ads being fully produced by a giant AI. 2026? 2028? What will Hollywood look like in 2030?

Speakers:

Paul Trillo, Artist, Writer, and Director

Renard T. Jenkins, President, i2a2 LLC, President, SMPTE

Phillip Fury, Immersive Technology Innovator and Advisor

Peter Csathy, Chairman, Creative Media, Moderator

Additional Speakers to be announced


Wednesday, July 24th, 2024

Noon – 12:50 PM - Eastern Time Zone

Session I:

AI, Cinematic Artists and Virtual Production: The Future of Independent Cinema

Indie filmmakers always find a way. However, in a world of fractured attention focused on instant content and big tentpoles, it’s increasingly challenging for these artists and their films to find a way to break through. For rising filmmakers and production teams, AI and virtual production has changed the game: access to technology and equipment has never been broader. What once could only be made by a major studio with funding can now be done in one’s backyard. This has opened the door to amazing innovation and opportunities. Filmmakers today have an incredible arsenal of tools at their disposal to innovate in the space. In this roundtable, we welcome leaders in the space of Cinematic Film Production.

Speakers:

Ty Roberts, CEO, FanTracks; former CTO, Universal Music Group, Moderator
Quinn Hallec, Director/Producer, Tool (“Sigma_001”)
Musixmatch, Speaker to be announced
Runway, Speaker to be announced

Additional speaker to be announced


Session IV:

Virtual Human Video: The Online Retail & Consumer Facing Experience: The Impact of Advanced Intelligence and Technology

The integration of advanced intelligence and technology into retail and consumer-facing experiences is revolutionizing the way we shop, interact with brands and their online support, and make purchasing decisions. As virtual humans and AI-powered systems become more sophisticated, they're transforming customer service, product recommendations, and even in-store navigation. This panel will explore the current state of the art in virtual human technology and its impact on the retail and complex online interaction, as well as examine future trends and challenges in this rapidly evolving field.

Speakers:

Natalie Monbiot, Head of Strategy, Hour One 

Guy Gadney, Co-founder & CEO, Charisma.ai

Shara Senderoff, Co-Founder, Futureverse

John Gauntt, Host, The Culture and Code Podcast, Moderator

Additional speaker to be announced

 

1 PM – 1:50 PM - Eastern Time Zone

Session III:

Designing the Digital Fashion & Beauty Retail Experience: Social Media, AI/XR & Internet

The world of Fashion and Beauty will be first among the global brands to embrace technology, applying it into their dramatic “Live Runway Experiences,” transforming showrooms into XR media experiences, creating sensational social media campaigns that will “Break the Net.” It’s only a matter of time before a “Virtual Human Fashion Queen” becomes a “Global Celebrity,” and that “Global Sensation” will perform and dominate on every platform, including “The Runway,” when magically the “Digital will be Transformed” into “The Living.” The “Retail Experience” will live on every platform; website and Apps, in Live Retail as well as “Brand in Travel” and the idea of “Brand as Art” may well turn out to more powerful in eyes of the public than any other of the brand experiences.

Speakers:

Elav Horwitz, EVP, Global Director of Applied Innovation, McCann Worldgroup, Moderator

Speakers to be announced


2 PM – 2:50 PM - Eastern Time Zone

Session II:

Digital & AI Fashion and Beauty: The Designer + Virtual Humans + The Runway + Retail Experience

The fashion industry, which has always been a global and cultural trend setter, today with the explosive power and merger of the "AI, Design and Media Technologies," a fashion brand can dominate simultaneously “IRL" (In Real Life) and equally on “Social Media” as a form of entertainment. The Fashion Industry, uniquely among the creative arts, can innovate “Style, Personality and Identity” in AI and Spatial Environments like no others. In time, fashion brands may even establish “Virtual and Iconic Models & Avatars” and establish them as “Global Icons” and those future “Virtual Humans” might also perform as Musical Celebrities or “Reside in their own Metaverse.” The future of the AI Fashion will be nothing short of “Intriguing.”

Speakers:

Dmytro Kornilov, CEO and Co-Founder, FFFACE.ME

Metamorphix, Innovative Designer, Two-Time Winner, AI Fashion Week

Matthew Drinkwater, Head of London College of Fashion’s Fashion Innovation Agency

Jason Jercinovic, founder, UnLTD aka “Unlimited,” Moderator

Additional speaker to be announced


Session III:

Virtual Humans & AI: Advanced Design + Intelligence = Unique Levels of Complexity

In this session we will address the Intelligence and Design functions in the development of Virtual Humans. While other panels will focus on “Virtual Humans as Performers and Internet Personalities,” in this session we will explore the more profound issues of “Computer Intelligence” and “The Machine’s” ability to mimic human emotion and personality, verbal and vocal expression and respond in conversational interaction. Once a “Virtual Human” becomes “Conversant” as a mature human might, the role of this technology will quickly find a way into our daily life, from Virtual Human Co-Pilot as Educator, Colleague at work to companion in research and creative endeavors. The possibilities are quite frankly, limitless.

Speakers:

Remington Scott, Founder, CEO and Chief Architect, Hyperreal® Inc., VFX, THE LORD OF THE RINGS: THE TWO TOWERS

Matthias Wittmann, Visual Effects Supervisor, Digital Domain (CGI, Benjamin Button)

Additional speakers to be announced


3 PM – 3:50 PM - Eastern Time Zone

Session I:

Digital Design, Branding, Fashion & Retail: The Innovation Experience

Design and fashion have forever defined the cutting edge of cultural innovation and now with the explosion of “Digital Platforms” and consumer demand, the “World of Retail” has finally merged with “The Innovation Experience.” Every major brand and retailer is adapting to the reality of “Consumer Engagement + Immersive Technologies = The Retail Transformation.” From the multi-faceted ad campaigns to the online retail, including the In-Store experience, it’s a holistic strategy of design, technology, and engagement. In this session, we welcome the industry leaders.

Speakers:

Silke Meixner, Digital Customer Experience Strategy, ZS Associates

Bill Newell, CEO, SparX Works Inc., Moderator

Additional speakers to be announced


Session II:

The Humanoid Robot: The Physical AI Thinking Machine – A Consumer Device is Coming . . .

In this session, we will see “Demos” from the “Best in Humanoid Robot AIs.” With this demo, the future will have finally arrived as we explore consumer facing Humanoid Robotic advancement. Elon Musk has speculated that the Tesla Bot, known as Optimus, will ultimately have greater consumer potential than the Tesla, suggesting that every home will need one or two "Humanoids," for cooking, cleaning and puttering around the house. While that may be an exaggeration, much as Herbert Hoover’s “Chicken in Every Pot,” foreshadowed the “Great Depression,” the Demos that we will see during this session may well convert attendees into "AI Humanoid Robotic" true believers. Visit the websites of Figure.ai; Sanctuary AI; Tesla Omtimus; Boston Dynamics; Ubtech and Berkeley Labs and check out the state of the art. In this session, we hope to visit and get up close and personal with “Physical AI Thinking Machines.”

Speakers to be announced


4 PM – 4:50 PM - Eastern Time Zone

Session: I:

AI & Magnificent Fashion & Beauty: An Exploration of the Imagination – Retail, Runway, Advertising and Virtual Human

“Fashion and Beauty Design” is always on the cutting edge of cultural identity and with the addition of AI tools, the level of innovation has exploded. In this session, we will further explore those levels of innovation, in imagery ranging from “Couture, Runway and Indie Collections” to advertising, retail experience, social media campaign, out-of-home campaigns as well as nationwide TV. Art and design are at the core of the fashion and beauty product as well as through its creative brand and advertising strategies and in this panel we hope to get first-hand insight from the creators themselves.

Speakers to be announced


Session II:

The Legal Implications of Chatbots & Virtual Human Discussion

As chatbots and virtual humans become increasingly integrated into our daily lives, a complex web of legal implications arise. In this session, we will explore the legal considerations surrounding the development, deployment, and interaction with these AI-powered entities. Our panel will delve into topics such as data privacy, intellectual property, liability for AI-generated content, and the ethical consequences of human-AI interaction. While our current legal landscape may be more focused on customer service and retail advice, the future of human to virtual human interaction suggests an increasingly complex world of personal dependance, relationship in the form of AI girl and boyfriends, personal healthcare advice beyond “WebMD” and Virtual Humans providing psychological care. In time, complex Virtual Human services will be commonplace, and its legal implications will be exceedingly interesting.

Speakers:

Meeka Bondy, Senior Counsel, Technology Transactions & Privacy Group and Co-Chair, Film and TV Group, Perkins Coie LLP. Moderator

Additional speakers to be announced


Session III:

Revolutionary Virtual Production: AI & Computer Vision in Modern Filmmaking

It’s almost impossible to exaggerate how much has changed in the past five or six years in the world of visual creativity and film production. What started out as an already impressive world of “Green Screens” and CGI has emerged as a universe of Gen AI video, prompted 3D images and full audio tracks, plus a vast war-chest of pre-visualization tools, all placed in the hands of our greatest storytellers. The industry is revolutionizing before our eyes. Filmmakers are transforming the ideation process, a world of AI and Virtual Production and in a matter of days, weeks and months, bringing it to life as a fully realized feature films, TV shows, advertisements and YouTube videos. In this session, we examine the phenomenon.

Speakers:

Joerg Bachmaier, founder & CEO, Enter New Worlds, Moderator

Irad Eyal, CEO, Quickture

Additional speakers to be announced


Session IV:

Virtual Human Exploration: Nuance & Emotion • Vocal Expression • Facial Movements – Sentiment - Hyper-Realistic Synthesis of Prose

Can we as humans create emotional bonds with virtual or synthetic beings? That is a good question that we cannot answer, at least we have not experienced it quite yet. We have experienced it through movies such as “Her” and “Blade Runner.” And today we can experience conversational AI with Chat Bots, which are becoming more advanced in their ability to explore complex philosophical and emotional questions, which can be exceedingly helpful in academic, work related and even through creative composition. AI developers are not far away from not only imagining but creating the virtual human, in video form and soon, as a “Humanoid Robot.” It is about nuance and emotion, vocal expression and sentiment and synthesis of prose. Don’t be surprised when a door opens, and in it will be a brother from another planet.

Gregor Hofer, CEO, Speech Graphics and Rapport

Speakers to be announced


5 PM – 5:50 PM - Eastern Time Zone

Session I:

AI-XR: The Spatial Experience - Exploring Next Level Human Interaction

While AI has become the convenient “Umbrella Concept” under which all other computer platforms can be best understood, with the release of Apple Vision Pro and Meta’s industry leading Quest 2, the conversation has centered around VR, Gaming and the latest buzzword, Spatial Computing. For industry cognoscente, the goal has always been “Immersion,” platform agnostic, mobile, computer, gaming, in any environment, on any device. Apple refers to its AVP introduction as “Spatial Computing” and the developers of XR, VR and AR experiences will likely be pleased to embrace this descriptive note. With the power of AI, advanced connectivity through “The Cloud” and with continued device innovation, we will all be pleased to welcome the “Era of Spatial Computing.”

Speakers

Kymber Lim, CEO & Producer, MAJYK Studios

Robert Keyghobad, Producer, Remy H. Industries

Speakers to be announced


Session II:

AI, Video, 3D Images, Photography and Computer Vision - The Revolutionary Technology 

It would hardly be a leap to refer to the new “AI Video and Image Creators, Enhancers and Upscalers” as revolutionary. From the manipulation of images to the prompting of visuals, the creative artist has never experienced this level of innovation. In this session, we bring together “Visual Artists” to discuss their experiences in applying these new technologies. And the toolbox of creative options, and the power of these new applications grows and become more powerful by the week. Even for creative professionals using traditional tools such as Photoshop, there are new AI based programs that “Upscale” images to create fully unique and new visual experiences, that must be integrated into the creative process. Today’s revolutionary “AI Computer Vision” technology has made what we might call, “Cinematic or Photographic Fiction” an available option to every graphic designer.

Speakers to be announced


Session IV:

Virtual Human Chatbots: Next Level Consciousness + Advanced Visuals – A Social Experience

The movies “2001,” “Data from Star Trek,” “Her” and “Ex Machina” have created a public expectation, for what “Virtual Human Technology” is understood to be. Is this level of AI consciousness out of reach? Since the mass exposure of Generative AI, to literally more than one billion computer users in the past year, a level of comfort and dependency has been readily embraced, and the anticipation of an enhanced immersive experience would surely be welcomed. AIs are already employed for “Deep Research,” as “Medical Co-Pilots,” as “Conversational AI Companions,” “Virtual Performers or Celebrities” and “Company Spokespersons.” In fact, there may be no limit to the role of AI Co-Pilots in our everyday lives. The manifestation of a fully realized “Virtual Human” as a Humanoid Robot or like “Her,” as a synthetic persona will likely be a welcome colleague. In this session we will see demos of the current “Best in Class.”

Speakers:

Tinashe Chaponda, CEO, Sosani

Additional Speakers to be announced


Registration will Open - June 1, 2024

There will be no charge to attendees

Speaker Submission: If you wish to submit a speaker - email - Click Submission - indicating session(s) you would like to be considered - indicating day, time, and session name. We request that you include a bio of the speaker and a backgrounder of the company.


Sponsoring Organizations - Various Options including hosting online "Content Spaces" & "Panels" during this Virtual Summit. "Content Spaces" will have full Zoom Room - Demo capability along with other interactive and display features. Please complete the form for further information - Click Here

To View By Track - Click Here

The Complete Agenda - Click Here

The Evening Keynotes - Click Here

 I. Track One: AI: Artists of the 21st Century

II. Track Two: Virtual Humans and Robotics

III. Track Three: AI and Hollywood Production

IV. Track Four: AI and Music: Artists vs. Tech

V. Track Five: AI Startups & Investment

VI. Track Six: AI & Threats, Bias & Rights

VII: Track Seven: AI Fashion & Design

VIII: Track Eight: AI & the IMOs: The In My Opinion AI Roundtables


To View By Day - In Eastern Time Zone

I. The Evening Keynotes, July 22nd - 24th

II. Tuesday, July 23rd - Noon - 5 PM

III. Wednesday, July 24th - Noon - 5 PM

IV. Thursday, July 25th - Noon - 5 PM

Speaker Submission: If you wish to submit a speaker - email - Click Submission - indicating session(s) you would like to be considered - indicating day, time, and session name. We request that you include a bio of the speaker and a backgrounder of the company.


Sponsoring Organizations - Various Options including hosting online "Content Spaces" during this Virtual Summit. "Content Spaces" will have full Zoom Room - Demo capability along with other interactive and display features. Please complete the form for further information - Click Here

To View By Track - Click Here

The Evening Keynotes - Click Here

 I. Track One: AI and the Future of Film, Video

II. Track Two: Virtual Humans and Robotics

III. Track Three: AI and Hollywood Production

IV. Track Four: AI and Music: Artists vs. Tech

V. Track Five: AI Startups & Investment

VI. Track Six: AI & Threats, Creative Rights

VII: Track Seven: AI Fashion  & Design

VIII: Track Eight: AI & the IMOs: The In My Opinion AI Roundtables


To View By Day - In Eastern Time Zone

I. The Evening Keynotes, July 22nd - 24th

II. Tuesday, July 23rd - Noon - 5 PM

III. Wednesday, July 24th - Noon - 5 PM

IV. Thursday, July 25th - Noon - 5 PM

To View By Track - Click Here

The Evening Keynotes - Click Here

 I. Track One: AI & Future of Film, Video

II. Track Two: Virtual Humans & Robotics

III. Track Three: AI & Hollywood Production

IV. Track Four: AI and Music: Artists vs. Tech

V. Track Five: AI Startups & Investment

VI. Track Six: AI & Threats, Creative Rights

VII: Track Seven: AI Fashion & Design

VIII: Track Eight: AI & the IMOs: The In My Opinion AI Roundtables


To View By Day - In Eastern Time Zone

I. The Evening Keynotes, July 22nd - 24th

II. Tuesday, July 23rd - Noon - 5 PM

III. Wednesday, July 24th - Noon - 5 PM

IV. Thursday, July 25th - Noon - 5 PM

To View By Track - Click Here

The Evening Keynotes - Click Here

 I. Track One: AI and the Future of Film, Video

II. Track Two: Virtual Humans and Robotics

III. Track Three: AI & Hollywood Production

IV. Track Four: AI and Music: Artists vs. Tech

V. Track Five: AI Startups & Investment

VI. Track Six: AI & Threats, Creative Rights

VII: Track Seven: AI Fashion & Design

VIII: Track Eight: AI & the IMOs: The In My Opinion AI Roundtable


To View By Day - In Eastern Time Zone

I. The Evening Keynotes, July 22nd - 24th

II. Tuesday, July 23rd - Noon - 5 PM

III. Wednesday, July 24th - Noon - 5 PM

IV. Thursday, July 25th - Noon - 5 PM


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