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| Wednesday, March 7 2:15 PM - 3:30 PM Session A: Music Industry Quandary: Co-existence in an MP3, Napster, Gnutella, P2P Universe There are three sides to the argument. (1) In the long run, there is no fighting the technology and the needs of the fan base - the music is going to be free. (2) The music industry is based on the integrity of intellectual property of the artist and the future of the industry, from preserving the well-being of the artist to maintaining the business structure of a multi-billion dollar industry or (3) Somewhere between these two points exists an arrangement, whereby Internet technology takes on the role that radio and cable TV have always played in giving music away for free while at the same time building a tremendous fan base - or even charging for it in some way. In this session, we will explore the latest ideas in the high tech - music industry free for all. Gene Hoffman, President and Chief Executive Officer, EMusic.com Richard T. Brownrigg, Jr., Product Unit Manager, RealJukebox, RealNetworks Phil Wiser, Sr. VP, CTO & co-founder, Liquid Audio Andrew Nibley, President & CEO, GetMusic Ruben Lozano, founder, President and CEO, loudENERGY Michael Gosney, President, Radio-V.com Ted Cohen, VP New Media, EMI Recorded Music, Moderator Philip R. Wiser, Chief Technology Officer, Liquid Audio, Inc.: Philip R. Wiser, ag e 33, co-founded Liquid Audio, Inc., a leading provider of Internet software and services for delivering music online, in January 1996. He serves as Senior Vice President and Chief Technology Officer of the company and is also a member of the board of directors. Mr. Wiser oversees all the product development and is responsible for the technical vision and direction of the company. Previous to Liquid Audio, Mr. Wiser served as a senior software engineer, directing audio compression work at Chromatic Research, a multimedia semiconductor device company. He has also served as senior software engineer and director of digital signal processing research for Studer Editech Corporation, a professional audio recording gear company. Prior to that, he was a software engineer for Sonic Solutions, a developer of digital media tools. Mr. Wiser holds a B.S. in electrical engineering from the University of Maryland, College Park and a M.S. in electrical engineering from Stanford University. Liquid Audio, Inc. is a leading provider of software and services for the digital delivery of music over the Internet. The Liquid Audio solution gives musicians, record labels, Websites and music retailers the ability to publish, syndicate and securely sell recorded music online with copy protection and copyright management. Using the Liquid Player software, available for free download at www.liquidaudio.com, music fans can preview and purchase downloadable music from the more than 500 affiliate Web sites in the Liquid Music Network. Traded on Nasdaq under the symbol LQID, Liquid Audio is located in Redwood City, California.Ted Cohen was most recently executive VP of Digital Music Network Inc., where h e co-founded and served as Chairman of the Webnoize conferences. Additionally, Cohen ran two highly successful new media consulting operations, DMN Consulting and Consulting Adults, attracting clients such as Amazon.com, Microsoft, Universal Studios New Media, DreamWorks Records, Liquid Audio, Wherehouse Records/Checkout.com, Hollywood Stock Exchange and many other entertainment, computer and new media organizations. Cohen is a 25-year veteran of the music industry and has served in senior management positions for both Warner Bros. Records and Philips Media. He is considered a leader in the new media/music field and one of the most well-connected players operating in the space.
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